By solving the tasks of picking up different objects and relocating them, the players will particularly improve their skills in terms of prepositions and vocabulary.
The object of the game is to solve as many of the house chores as possible within the limited time available. A task is solved by placing the objects according to the instructions of the tasks.
At the beginning of each game, the players are presented with their assignment consisting of the task(s) that they need to solve. When the players have understood the tasks and feel ready to solve them, they simply need to press the play icon at the bottom right of the screen to get to the room(s) where they can find the object(s) that they need to relocate. At any given time during the game, the players can go back to the overview of tasks by pressing the icon in the bottom right corner marked ‘assignment’. If the players play with a time limit, the countdown will be paused while the players look at the tasks.
Solving the assignment
Looking at the room(s) of the House, the players must find the task-relevant objects and drag and drop them to the correct location according to the task. If the players have chosen to play with a time limit, they will see a small car at the bottom or at the side of the screen. Once the car reaches the end of the road, time is up. When the players have solved all their tasks, the players will return to the overview of “House Chores” where the players will be presented with a new set of tasks. This will continue until time runs out.
The importance of teamwork
If the assignment consists of several tasks, players can benefit from dividing the tasks among them. If the night setting is enabled, teamwork is especially important: One player uses their flashlight to find the new location for the object in question, while another player locates the object and moves it to the new location.
End of the game
After time has expired, the screen will show a small car driving past a number of houses. The number of houses represents the total number of assignments that the players managed to solve. The players can then try again to see if they can beat that score, or they can adjust the settings to make the game easier or more challenging.